Cracked Denim Fabric Texture with Worn, Torn Threads

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Denim Fabric with Worn, Torn Threads seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-denim-textile-fabric-texture
CategoryDenim jeans
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution seamless PBR texture captures the intricate details of cracked denim fabric in a close-up view. The woven pattern displays prominent diagonal twill threads colored mostly in deep and mid blue shades, interspersed with scattered light beige and golden yarns that replicate worn areas and subtle discoloration. Distinctive small holes and frayed spots appear throughout, revealing broken and torn threads that add naturalistic wear and tear. The surface has a tactile, rough, and fibrous feel reflecting typical aged denim, with visible fibers and thread fuzz enhancing realism. The pattern is directional, following the classic denim twill weave, while the damage is randomly distributed to simulate natural fabric distress. This texture is fully tileable and PBR-ready, making it perfect for 3D artists working on clothing, upholstery, game characters, or props. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits scenes requiring authentic textile material such as casual fashion models, worn workwear, and rough fabric surfaces in digital environments. Its unique cracked and frayed denim look offers versatility for photorealistic renders or stylized projects needing a rugged textile effect with visible structural damage and color variation.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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