Cracked & Holes PBR Texture of Weathered Blue Denim Fabric with Worn Frays

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked & Holes of Weathered Blue Denim Fabric with Worn Frays seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-weathered-denim-fabric-texture-4k
CategoryDenim jeans
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases an up-close view of blue denim fabric exhibiting natural wear and tear. The material features a complex weave pattern typical of denim, with tightly interlaced white and blue threads. Cracks appear as subtle splits and worn holes across the fabric surface, revealing frayed fibers and sporadic thread damage. The blue color palette ranges from deep indigo to faded lighter blues with small natural dye variations, capturing a realistic weathered look. The surface feels rough and dry, mimicking aged denim with dusty imperfections and minor abrasions. This pattern is highly tileable, making it perfect for repeated application on 3D garments, props, or industrial environment objects. Its moderate directional weave combined with random fraying fits perfectly for digital fashion, game character clothing, or realistic urban scenes. Fully PBR-ready, this 4K source texture can be seamlessly integrated into Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D pipelines. It works well in scenarios ranging from casual apparel modeling to detailed fabric close-ups in cinematic VFX or product rendering contexts, especially where rugged, worn, and authentic textile presentations are needed.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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