Featuring Stylized Blue and Green Dragonfly Silhouettes

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Stylized Blue and Green Dragonfly Silhouettes seamless PBR texture preview
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Texture Info

IDdragonfly-seamless-pbr-dragonfly-pattern-texture-in-blue-and-green
CategoryDragonfly
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture displays a repeating pattern of stylized dragonflies with delicate, wireframe-like wings in varying shades of teal, turquoise, and green. The dragonfly bodies are solid-colored, contrasting clearly against the deep, muted navy blue background. The pattern is crisp and minimalistic, featuring no roughness or damage, lending the surface a smooth, clean digital aesthetic. The wings are finely detailed with geometric vein structures, offering a sense of lightness and intricacy. This tileable texture is optimized for PBR workflows, ensuring consistent material responses in real-time engines like Unreal Engine, Unity, and rendering software such as Blender and 3ds Max. Perfect for use in artistic, fantasy, nature-inspired, or whimsical environments, it suits product visualizations, game UI elements, stylized props, or decorative backgrounds. The flat surface feel and vibrant but subtle color shift across dragonfly elements provide visual rhythm while maintaining simplicity. It offers versatile application in 3D modeling and VFX projects where a fresh, nature-meets-geometry theme is desired.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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