This high-quality seamless PBR texture features a finely woven black fabric base interlaced with subtle grey horizontal threads, creating a visually rich textile surface. The fabric is primarily composed of organic fibers tightly spun and bound together to form a durable yet flexible material. The horizontal threads add structural reinforcement and visual interest, reflecting a typical grain orientation that enhances the tactile realism of the texture. The surface exhibits a slightly matte finish with minimal sheen, indicative of natural textile fibers treated with a low-gloss dye process to maintain a balanced appearance between softness and durability.
In terms of PBR channels, the BaseColor or Albedo map captures the deep black hues alongside the contrasting grey thread patterns, accurately representing the fabric’s colorants and dye saturation. The Normal map reveals the delicate woven structure, emphasizing the thread elevation and subtle fabric grain for enhanced light interaction. Roughness values are calibrated to show the fabric’s moderate surface irregularities, avoiding excessive glossiness while conveying a realistic tactile feel. The Metallic channel remains at zero, consistent with organic textile materials, while Ambient Occlusion helps define the tight weave and thread intersections, adding depth to crevices. Height or Displacement maps subtly highlight the raised threads, improving realism in close-up renders.
Rendered at up to 8K resolution, this texture is optimized for seamless tiling and ready for use in 3D applications such as Blender, Unreal Engine, and Unity. It supports high-detail visualizations where fabric authenticity is critical, from digital fashion design to architectural interiors or game assets. For best results, adjusting the UV scale to match the fabric’s natural thread density is recommended, ensuring the horizontal lines maintain their realistic spacing. Additionally, fine-tuning the roughness channel can help simulate different lighting conditions, from soft indoor environments to harsher outdoor scenes, enhancing material believability in diverse contexts.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.