Glossy Dark Volcanic Rock Seamless Texture with Glowing Lava Veins

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Glossy Dark Volcanic Rock with Glowing Lava Veins seamless PBR texture preview
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Texture Info

IDglossy-seamless-4k-pbr-glowing-glossy-volcanic-texture
CategoryGlossy
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a captivating volcanic surface, combining deep matte black rocky formations with vivid glowing lava cracks weaving through intricate folds. The texture emphasizes a glossy, wet look on smooth volcanic rock that curves and bulges with natural, organic shapes. Bright ember-like particles and fiery streaks illuminate the dark stone, giving a compelling molten feel. The surface is detailed with micro variations in roughness, highlighting ember glow reflections alongside softer, matte volcanic rock areas. There is no rigid directional pattern; instead, the lava lines flow irregularly amidst craggy folds and bumps, adding a dynamic and highly naturalistic aspect. This tileable texture is ideal for 3D modeling, game design, architectural visualizations, VFX, and product renders requiring dramatic, sci-fi, or fantasy aesthetics. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it enhances scenes needing intense fiery mood, such as volcanic landscapes, alien planets, or dynamic molten materials. Its high-resolution 4K detail captures fine granularities from glowing pockets to smooth wet rock, making it a versatile asset for glossy, heat-imbued surface effects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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