Glossy Black Lava Rock Seamless Texture with Fiery Orange Glowing Fissures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Glossy Black Lava Rock with Fiery Orange Glowing Fissures seamless PBR texture preview
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Texture Info

IDglossy-seamless-pbr-glossy-black-lava-rock-texture-4k
CategoryGlossy
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture depicts a dynamic volcanic rock surface characterized by its glossy, almost glassy, deep black crust interspersed with intense glowing orange fissures and molten lava flows beneath. The surface is uneven with a complex structure of cracked rock plates, each exhibiting high-gloss highlights and subtle reflections that emphasize the wet, cooled, and freshly hardened lava crust. Bright orange and yellow embers shine through the crevices, creating a vivid contrast that brings energy and life to the texture. The pattern is highly detailed and tileable, allowing it to repeat seamlessly across any digital scene without visible seams or disruptions. Its tactile feel can be described as smooth but rugged, bearing cracks and folds typical of volcanic activity. This PBR-ready texture is ideal for 3D artists working in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D, who need ultra-realistic surfaces for fiery environments, sci-fi panels, fantasy landscapes, or product renders involving dramatic heat and molten effects. It fits best in scenes requiring high-impact visual storytelling with contrasting gloss and glowing elements, such as modern game worlds, cinematic VFX, or stylized props. The vivid orange lighting embedded under the glossy black crust ensures an immersive and energetic visual effect, providing a unique artistic edge to your 3D creations.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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