This seamless 4K PBR graffiti texture presents a lively composition of wrapped candies illustrated over an abstract background of splattered paint in vivid hues. Dominated by bright blues, yellows, pinks, greens, and oranges, the surface portrays a playful street-art vibe where glossy candy wrappers contrast with irregular paint splatters and layered drips. The glossy highlights and subtle reflections on the candy packaging reinforce a realistic plastic feel, while the random yet dense overlay of paint drops imparts an energetic, vibrant atmosphere. The pattern layout flows freely with no strict directional alignment, enhancing a spontaneous, graffiti-mural impression. This texture is tileable, PBR-ready, and ideal for use in 3D modeling, game development, architectural visualization, and VFX where bright urban or fantasy themes are needed. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits environments such as colorful alley walls, creative street props, or imaginative advertising backdrops in game and film projects. Its unique fusion of candy motifs and graffiti splatters creates an eye-catching, fun aesthetic that stands out in any 3D scene requiring a bold, youthful urban expression.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.