Texture Info
| ID | graffiti-seamless-colorful-urban-graffiti-pbr-texture-with-birds |
| Category | Graffiti |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless 3D PBR texture features a vivid and dynamic graffiti mural dedicated to stylized birds, rendered with bright, saturated colors including blues, purples, oranges, yellows, pinks, and whites. The painting style is bold and cartoonish, combining layered spray paint effects, splatters, drips, and sharp highlighting to create a lively urban wall look. The surface is a concrete substrate with subtle block lines faintly visible beneath the colorful strokes, enhancing the gritty street-art feel without overpowering the vibrant design. Multiple paint drips and spatter textures overlap the graphic, adding depth and a sense of spontaneous creativity. The composition flows freely in various directions with smooth curves and scattered splashes, enhancing the chaotic charm typical of city graffiti. This tileable texture is PBR-ready, delivering consistent roughness and diffuse maps suitable for realistic rendering. It works perfectly for 3D models, game environments, architectural visualizations, and VFX, especially in projects depicting alleyways, subway stations, urban streets, or abandoned buildings. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this seamless graffiti texture brings lively urban expressionism and vibrant color dynamics to any digital scene requiring authentic street art aesthetics.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.