This seamless PBR graffiti texture showcases a dynamic underwater theme painted in vivid, bold colors against a deep navy blue background. The texture illustrates a variety of stylized fish in bright oranges, yellows, blues, purples, and reds, interspersed with coral reef silhouettes in coral pink, yellow, and white. The artwork uses a mixture of flat graphic shapes combined with spray paint overlays, subtle paint drips, and scattered splatters that add lively textural complexity. The brush strokes have an energetic, hand-drawn quality with clear stencil-like outlines that create a street art vibe. No hard edges or rigid grids interrupt the flow, as the design is seamless and tileable for flexible 3D use. The surface appears mostly matte with sporadic paint splotches and rough patches suggesting weathering often found in outdoor urban murals. This texture is PBR-ready, optimized for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other rendering software, fitting well into environments like urban subway walls, street art alleys, or game scenes requiring a splash of whimsical underwater graffiti. Its colorful, playful aesthetic brings narrative life and energy to any project requiring an authentic street art underwater motif, combining urban expression with marine design elements.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.