Texture Info
| ID | graffiti-seamless-pbr-graffiti-texture-with-colorful-butterflies-and-flowers |
| Category | Graffiti |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
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- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review date
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This seamless 3D PBR texture captures an energetic urban graffiti mural dominated by vividly colored butterflies and flowers. The scene bursts with large hand-drawn floral shapes and butterflies painted in rich purples, blues, yellows, and oranges, layered over a complex graffiti background of saturated blues, purples, and oranges. The painting style combines smooth sprayed paint with sharp black outlines that define each butterfly and flower, creating a strong contrast and dynamic composition. The surface appears fairly smooth but with subtle variations in paint thickness and wear, adding authenticity and tactile interest. The background consists of multiple overlapping graffiti elements, featuring fragmented shapes, drips, and spray-tag style marks, blending randomly across the texture. This tileable, PBR-ready texture is optimized for 3D applications such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, suitable for urban-themed designs like street walls, subway stations, alleyways, abandoned buildings, and other gritty environments where bold, colorful street art would naturally stand out. Its vibrant colors and intricate layering offer an eye-catching, atmospheric backdrop to enhance any digital urban environment, providing artists with a versatile resource for realistic, stylized graffiti detailing in high-resolution 4K quality.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.