Texture Info
| ID | graffiti-seamless-pbr-graffiti-texture-with-colorful-cartoon-horses |
| Category | Graffiti |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 4K PBR texture presents a dynamic graffiti mural painted on a brick wall, characterized by vivid, cartoon-style horse portraits wearing cowboy hats. The artwork bursts with vibrant colors—pink, blue, green, orange, yellow—layered with detailed black linework and highlights. Visible brick edges beneath the paint add a realistic substrate detail, while the paint application shows sprayed overspray, drips, and subtle splatters enhancing the urban graffiti feel. The overall style is a blend of hand-drawn cartoon illustration and tagged visuals with star motifs and colorful spray overlays, creating a lively, multi-colored composition. The texture is tileable, perfectly suited for 3D modeling, game design, and visualization projects where a high-energy, street-art atmosphere is required. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this PBR-ready texture can enhance environments such as subway tunnels, urban alleys, graffiti walls, or street props, lending authenticity to any urban or contemporary setting. The rough, brick surface combined with glossy sprayed paint details lends tactile depth and realism to the digital scene. This unique texture captures the essence of vibrant street culture with its expressive, colorful horse characters and energetic paint effects, ideal for dynamic visual storytelling in digital art and games.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.