Texture Info
| ID | graffiti-seamless-pbr-graffiti-texture-with-vibrant-balloon-street-art |
| Category | Graffiti |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture captures a lively graffiti mural dominated by playful, glossy balloon shapes in bright hues including red, blue, yellow, pink, orange, and green. The balloons are scattered densely, each accented with white highlights mimicking reflections, adding a dimensional, glossy spray paint feel. They float against a black-painted brick wall base, with visible brick mortar lines and some paint chipping, enhancing the gritty urban vibe. Additional elements include energetic paint strokes, drips, and abstract splatters in neon pink, yellow, blue, and red, layered over both the balloons and the black substrate. A central horizontal white band breaks up the composition, featuring stylized white graffiti lettering that integrates organically with the balloon shapes and adds an authentic wall mural character. The texture is tileable and PBR-ready, maintaining consistent detail and seamless edges in 4K resolution. Its roughness and bump maps simulate the tactile surface of the painted brick wall with subtle depth and worn edges. Ideal for 3D artists working on urban environments, subway stations, graffiti-covered alleys, street props, or abandoned building scenes. This texture integrates smoothly with popular engines and software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, suited for use in games, architectural visualizations, or VFX projects requiring vibrant street art ambiance.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.