Graffiti Texture Featuring Colorful Fruit Illustrations on Dark Background

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Graffiti Featuring Colorful Fruit Illustrations on Dark Background seamless PBR texture preview
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Texture Info

IDgraffiti-seamless-pbr-graffiti-texture-with-vibrant-fruit-illustrations
CategoryGraffiti
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR graffiti texture features a vibrant collage of hand-drawn fruit illustrations painted in a bold, street art style. Dominated by bright yellows, rich reds, deep blues, and vivid oranges, the pattern displays bananas, strawberries, blueberries, and sliced oranges overlapping each other with scattered paint splatters and contrasting highlights. The deep blue background creates strong visual contrast, enhancing the dynamic, urban energy of the texture. Artistically stylized outlines and subtle spray paint grain add authenticity and a tactile feel reminiscent of painted murals on city walls. The texture surface is visually smooth but retains slight painterly brush strokes and spray details to enrich realism without harsh roughness. Its random yet balanced composition enables it to tile seamlessly without visible borders or disruptive seams. Ready for PBR workflows, this texture includes all necessary channels for realistic rendering. Ideal for creative use in game environments, architectural visualization, or VFX projects, it fits scenes such as colorful urban alleys, subway stations, street props, and contemporary installations. Compatible with popular 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this bright graffiti fruit pattern adds a fresh, lively vibe to any 3D surface requiring energetic and modern street art visuals.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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