Texture Info
| ID | graffiti-seamless-pbr-space-themed-graffiti-texture-in-bright-colors |
| Category | Graffiti |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture captures a bold and vivid graffiti style inspired by cosmic and space themes. It features bright, saturated colors on a deep black matte background, creating a striking contrast. The pattern includes abstract shapes such as stylized stars, starbursts, planetary rings, craters, and orbit-like swirls rendered in red, yellow, green, blue, purple, teal, and white accents. The paint appears to be applied with a street-art stencil and spray technique, showing speckled edges and soft overspray gradients that add authentic sprayed paint textures. The design is densely packed yet well balanced with dynamic, fluid curves, swirling lines, and scattered small detail marks, giving it an energetic street vibe. This tileable PBR-ready texture offers realistic roughness and diffuse facets typical of matte wall paint without visible cracks or grime, making it suitable for clean, creative urban surfaces. It’s an ideal choice for 3D artists working on urban street scenes, futuristic cityscapes, subway station props, youth culture visuals, or vibrant alleyways. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it provides high-resolution 4K detail for close-up renders or game assets. This texture brings a playful cosmic street art mood to digital environments demanding colorful, seamless graffiti patterns with a modern, artistic edge.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.