Seamless Fabric Leather 02 by Texture Haven is a meticulously crafted high-quality PBR 3D texture designed to authentically represent a sophisticated blend of organic leather and woven fabric materials. At its core this texture simulates a durable leather base substrate interlaced with fine textile fibers producing a composite surface that balances smooth polished leather areas with the subtle grain and intricate weave pattern of fabric. The leather exhibits a softly worn matte finish with natural imperfections and gentle weathering that add character without overwhelming the surface. Meanwhile the fabric components show a clear fiber orientation and slight porosity capturing the delicate interplay of light and shadow that naturally occurs between these two distinct yet harmoniously combined materials. Pigments and dyes enrich the base color with warm charred tones enhancing the texture’s depth and realism across various lighting environments.
This texture pack includes expertly authored PBR maps that translate these material characteristics into physically accurate rendering channels. The Base Color (Albedo) map delivers rich nuanced hues of the leather-fabric blend without baked-in lighting preserving flexibility for different scene illuminations. The Normal map captures the fine surface relief emphasizing the woven fiber orientation alongside the soft leather grain to provide enhanced micro-detail and realistic shading. Roughness variations distinguish the semi-matte smoothness of the leather from the slightly rougher fabric weave while the Ambient Occlusion map adds subtle shading in crevices and folds grounding the texture visually. Height and displacement maps emphasize the layered topology of the composite surface enabling parallax effects that convincingly simulate tactile dimensionality. Consistent with natural materials the texture is strictly non-metallic.
Optimized for modern rendering workflows this seamless fabric leather texture supports resolutions up to 8K ensuring crisp detail and scalability for large surfaces such as upholstery garments or accessories. It integrates seamlessly with popular engines including Blender Unreal Engine and Unity. In Blender the Principled BSDF shader allows for straightforward setup by connecting the maps to their respective inputs; in Unreal Engine Base Color Roughness Normal and Ambient Occlusion slots receive the corresponding textures; in Unity’s URP and HDRP pipelines the Lit shader handles these maps for accurate visual results. For best consistency import the Base Color as sRGB while all data-driven maps (Normal Roughness AO Height) should be loaded as Non-Color textures. A practical tip is to adjust UV scale to minimize repetition and combine the Normal map with height or parallax mapping to elevate surface realism.
AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.