This seamless PBR texture showcases a vibrant red leather upholstery material, featuring a prominently quilted pattern formed by stitched panels. Each section reflects a realistic grain with visible fine pores and gentle wrinkles, enhancing the natural leather appearance. The stitching is detailed with orange-brown thread, adding contrast and emphasizing the segmented construction of the quilted design. The leather surface has a soft shine that suggests a polished but not overly glossy finish, with subtle creases indicating a well-maintained but slightly worn look. The pattern consists of rectangular padded panels that create a plush, cushioned effect, commonly associated with luxury furniture and automotive seating. This tileable texture is PBR-ready, making it highly suitable for realistic rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Best suited for 3D models requiring detailed upholstery such as car interiors, sofas, vintage chairs, and fashion accessories like jackets or bags. It can enhance game characters or props that need a sophisticated and tactile leather surface. Its distinctive red color and intricate stitching detail offer a unique aesthetic, setting this texture apart for projects that demand both elegance and realism in leather materials.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.