This seamless 3D PBR texture features deeply cracked black leather with pronounced wrinkles and a visibly aged and distressed surface. The leather portrays a natural wear pattern with fine pore details interspersed among extensive creases and fractures, giving it a realistic vintage look. The surface finish appears matte with slight roughness that highlights the cracks and folds under lighting, enhancing its dramatic texture profile. This tileable texture is designed for use in 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, making it ideal for game characters wearing rugged leather gear, vintage furniture upholstery, motorcycle apparel, or weathered props. The dark, monochromatic palette and strong surface deformation communicate toughness and character, suitable for projects requiring a worn but still robust leather appearance. Its seamless nature ensures smooth tiling on large-scale models without visible repetitions, providing high-quality realism for interiors, accessories, and environmental details where aged leather surfaces are needed.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.