Pebbled Leather PBR Texture in Black and Yellow Stitched Panels

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Pebbled Leather in Black and Yellow Stitched Panels seamless PBR texture preview

Texture Info

IDleather-seamless-pbr-black-and-yellow-pebbled-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
The texture features a dynamic patchwork design composed of tightly stitched leather panels in striking black and vibrant yellow tones. Each patch exhibits a finely detailed pebbled grain, giving the leather a realistic tactile surface. The stitching is prominent and meticulously rendered with matching thread colors, emphasizing the seams and adding to the authenticity of handcrafted leather goods. The material surface has a soft matte finish with natural folds and subtle wrinkles that enhance depth and realism. This texture is seamless and fully tileable, ensuring smooth edges when repeated in 3D models or game environments. It is PBR-ready, supporting realistic lighting and reflections across software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for projects involving custom upholstery, fashion accessories, modern furniture, and stylish car interiors, this texture brings a contemporary and bold look to character clothing, game props, or virtual environments requiring vivid color contrasts and detailed stitching.

Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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