The texture features a dynamic patchwork design composed of tightly stitched leather panels in striking black and vibrant yellow tones. Each patch exhibits a finely detailed pebbled grain, giving the leather a realistic tactile surface. The stitching is prominent and meticulously rendered with matching thread colors, emphasizing the seams and adding to the authenticity of handcrafted leather goods. The material surface has a soft matte finish with natural folds and subtle wrinkles that enhance depth and realism. This texture is seamless and fully tileable, ensuring smooth edges when repeated in 3D models or game environments. It is PBR-ready, supporting realistic lighting and reflections across software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for projects involving custom upholstery, fashion accessories, modern furniture, and stylish car interiors, this texture brings a contemporary and bold look to character clothing, game props, or virtual environments requiring vivid color contrasts and detailed stitching.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.