Bright Blue Pebbled Leather PBR Texture with Deep Grain Detailing

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Bright Blue Pebbled Leather with Deep Grain Detailing seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-bright-blue-pebbled-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless and tileable 3D leather PBR texture showcases a vibrant bright blue color and a pronounced pebbled grain surface. The texture displays tightly packed, irregular pebble shapes creating a rich tactile effect with fine wrinkles and subtle crease details that emphasize the natural leather structure. There are no visible stitches, seams, or embossing, making the surface look continuous and consistent across any tiled area. The finish is matte with a slight grainy roughness that reflects light softly, enhancing realism in renders. The uniform color saturation combined with the deep grain relief brings out a stylized yet authentic leather feel, suitable for a variety of projects. This PBR-ready texture integrates seamlessly into popular 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, supporting realistic materials for game characters’ clothing, bold fashion accessories, automotive interiors, or contemporary furniture design. The bright blue tone and detailed grain make it ideal for creative scenes requiring a pop of color with genuine leather surface authenticity. This texture stands out for its uncompromising detail and vibrant hue, adding a strong visual identity to 3D assets where distinctive leather appearance is desired.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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