Cracked Distressed Black Leather Seamless Texture with Deep Wrinkles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Distressed Black Leather with Deep Wrinkles seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-cracked-black-distressed-leather-texture-2
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a highly detailed cracked black leather surface characterized by deep and irregular wrinkles that form an intricate, natural pattern of wear. The leather exhibits subtle pores and a matte finish, emphasizing its rugged, distressed condition. The network of cracks and creases conveys a vintage or heavily used quality, suitable for realistic old furniture, weathered jackets, boots, or hardy leather accessories. The surface presents subtle variations in tone across the dark, almost charcoal black palette, adding depth and realism to any 3D model. Created as a perfectly tileable seamless texture, this material is ready for advanced shading workflows in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. It is ideal for projects requiring authentic aged leather appearances such as vintage car interiors, worn armors, character clothing, or detailed environment props. This texture will enhance scenes aiming for gritty realism or stylized ruggedness, delivering expressive surface detail and tactile authenticity to any digital creation.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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