This seamless PBR texture showcases a highly detailed cracked black leather surface characterized by deep and irregular wrinkles that form an intricate, natural pattern of wear. The leather exhibits subtle pores and a matte finish, emphasizing its rugged, distressed condition. The network of cracks and creases conveys a vintage or heavily used quality, suitable for realistic old furniture, weathered jackets, boots, or hardy leather accessories. The surface presents subtle variations in tone across the dark, almost charcoal black palette, adding depth and realism to any 3D model. Created as a perfectly tileable seamless texture, this material is ready for advanced shading workflows in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. It is ideal for projects requiring authentic aged leather appearances such as vintage car interiors, worn armors, character clothing, or detailed environment props. This texture will enhance scenes aiming for gritty realism or stylized ruggedness, delivering expressive surface detail and tactile authenticity to any digital creation.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.