Distressed Brown Leather Texture with Perforations and Detailed Stitching

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Distressed Brown Leather with Perforations and Detailed Stitching seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-distressed-perforated-brown-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR leather texture presents a richly distressed brown leather surface characterized by natural creases, scratches, and a cracked grain pattern. The leather shows a worn, rugged appearance with subtle variations in tone from deep chestnut to lighter tan highlights around perforation edges and stitched areas. The round perforations are evenly spaced, exposing raw, rugged inner edges that enhance the tactile realism. The delicate yet detailed stitching runs along one segment, adding authentic crafted accents for upholstery or leather goods. The surface finish is matte with soft reflections, emphasizing wear and aged character without glossiness. This tileable PBR-ready leather texture is perfect for creating detailed 3D assets in Blender, Unreal Engine, Unity, or other software, offering game developers and 3D artists a versatile material for vintage furniture, motorcycle seats, rugged boots, bags, or apparel. Its distressed, perforated design suits projects requiring a tactile, handcrafted, and historic leather look, enhancing the realism of interiors, props, and character equipment.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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