Distressed Brown Leather PBR Texture with Deep Grain and Worn Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Distressed Brown Leather with Deep Grain and Worn Surface seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-distressed-worn-brown-leather-texture-2
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture captures the rich, worn character of distressed brown leather with a heavily detailed, deep grain pattern. The surface is marked by strong, natural creases and folds, which give this leather a rugged, slightly aged appearance. The material exhibits a moderately rough surface with an organic, tactile feel that suggests years of use, perfect for creating realistic leather in 3D visualizations. The color palette blends warm and deep brown tones with subtle variations of lighter highlights and darker shadows, enhancing the sense of depth and wear. The texture reveals a fibrous, almost furrowed structure, with visible natural wrinkles and irregularities enhancing the authenticity. This tileable material is fully PBR-ready, allowing accurate light interaction and easy integration in 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits perfectly for game characters’ rugged leather clothing, boots, vintage-style furniture upholstery, bags, and worn accessories, as well as props that require an authentic, timeworn leather finish. The pronounced grain details and distressed aesthetics make this texture invaluable for projects aiming at realism with a touch of vintage charm or rough outdoor gear feel.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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