Black And White Zebra Stripe Patterned Leather Texture With Natural Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Black And White Zebra Stripe Patterned Leather With Natural Grain seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-zebra-stripe-patterned-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D leather PBR texture showcases an eye-catching black and white zebra stripe pattern that blends natural leather grain with light creases and folds. The surface displays a subtle pebble-grain texture typical of finished leather, complemented by gentle wrinkling that adds realism and depth. The black stripes exhibit a slightly glossy finish, contrasting with the matte white areas, enhancing the tactile impression of dyed leather. The pattern is irregular and organic, typical of animal-inspired designs, providing visual interest without harsh repetition. This texture is perfectly tileable, making it ideal for continuous surfaces in 3D models. Its PBR-ready maps ensure realistic light interaction when used in modern engines like Blender, Unreal Engine, Unity, Cinema 4D, or 3ds Max. This material is well suited for fashion and accessory modeling, including boots, bags, jackets, and upscale upholstery pieces. It also fits stylized character designs or environmental details requiring a distinctive animal print leather. The monochrome palette and fine surface detail lend luxury and exotic appeal to any project, blending natural material qualities with bold pattern sophistication.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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