This Grey and Pink Granite Marble Texture is a high-quality, seamless PBR material designed to accurately replicate the complex composition and appearance of natural granite and marble stone surfaces. The base substrate consists primarily of interlocking mineral crystals—quartz, feldspar, and mica—combined with subtle veins of pink-hued feldspar that create a distinctive granite-marble hybrid look. The texture captures the natural grain orientation and mineral aggregates, revealing fine details of the stone’s crystalline structure. Its low porosity and polished surface finish contribute to a smooth, reflective sheen typical of polished marble, while retaining the rugged, granular character of granite.
The PBR texture channels are meticulously crafted to reflect these material properties. The BaseColor/Albedo map displays the nuanced interplay of soft grey and muted pink tones, enhanced by delicate veining and color variations inherent in the stone. The Normal map emphasizes the rugged grain and subtle undulations on the surface, simulating the fine crystalline relief and polished imperfections. Roughness values are tuned to replicate the polished finish, showing low roughness for smooth, glossy areas, with moderate variation where the granite’s texture becomes more tactile. The Metallic map remains near zero, consistent with non-metallic stone, while Ambient Occlusion enhances depth in crevices and grain boundaries. Height and Displacement maps provide fine elevation details, emphasizing the stone’s natural relief and subtle weathering effects.
Rendered at up to 8K resolution, this texture offers exceptional detail and clarity, making it ideal for use in high-end 3D applications such as Blender, Unreal Engine, and Unity. The seamless design allows for flexible tiling without visible repetition, perfect for large-scale architectural visualizations or detailed product renders. For optimal realism, it is recommended to adjust the UV scale to match the intended stone slab size and fine-tune the roughness map to balance between polished and matte areas depending on lighting conditions. Additionally, subtle parallax height adjustments can enhance the perception of depth and surface complexity, bringing the granite-marble texture to life in close-up views.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.