This high-quality seamless PBR texture showcases a polished black marble slab characterized by its deep, glossy black base and prominent white veins that traverse the surface in an organic, chaotic network. The veins vary in thickness, ranging from thick, bold lines to finer, delicate spider-like fractures, emulating a natural polished stone look with high realism. The texture's finish is smooth and highly reflective, highlighting its polished nature with subtle gloss and a rich contrast between the dark substrate and the white veining. Delicate micro-cracks and fine hairline inclusions add authenticity to the material, while the lack of excessive speckles or color flecks keeps the focus on the bold black-and-white interplay. Structured as a seamless tileable pattern, this marble texture is perfectly suited for large surfaces without visible repetition, ideal for 3D modeling and visualization purposes. It integrates flawlessly into projects in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other rendering software requiring physically based rendering workflows. Its dramatic monochrome palette and strong vein pattern make it a premium choice for luxury floor tiles, flighty showroom walls, sophisticated hotel lobbies, refined bathroom installations, and elegant kitchen countertops. The texture's striking look also suits fantasy-themed environments or futuristic interior designs seeking a crisp, high-contrast stone effect. Overall, this texture combines the timeless appeal of black marble with graphic white veining, delivering a versatile surface that elevates any 3D scene with realism and style.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.