This seamless PBR texture showcases an elegant polished white marble surface enriched with soft, flowing grey swirls and striking gold vein accents. The main stone base is predominantly a smooth, glossy white that gives a luminous and clean appearance. Thin to medium gold veins meander organically across the surface, creating luxurious, unnatural yet artistic details that elevate the marble's prestige. Grey streaks and soft gradations add depth and dimension, forming subtle layered patterns reminiscent of swirling natural stone formations. The surface finish is flawlessly glossy, enhancing reflections and emphasizing the intricate vein patterns and soft translucency of the marble. The gold detailing includes fine granular textures along some veins that simulate gold leaf or metallic inclusions, further enhancing the texture's opulence. This high-quality PBR-ready texture is tileable and designed for use in 3D modeling, game development, or architectural visualization software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its refined aesthetic makes it ideal for luxury interiors like hotel lobbies, bathroom walls, high-end kitchen countertops, and elegant floor panels. It also fits stylized fantasy or sci-fi scenes where an imposing yet sophisticated stone element is needed. The combination of pure white and rich gold gives the texture a unique visual appeal, perfectly suited for projects requiring a blend of modern minimalism and classic opulence. Users can seamlessly apply this texture to large surfaces without visible repetition or breaks, ensuring a natural yet majestic stone effect in 3D environments.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.