The "151_Plaid" seamless PBR metal texture presents a striking combination of dark, muted green metal tiles overlaid with sharp gold plaid lines. Each tile has a smooth yet subtly worn surface, conveying a refined vintage feel with hints of light scratches and mild surface imperfections. The gold lines intersect in a crisply defined plaid pattern, their slightly textured metallic finish contrasting beautifully with the mattified green background. The overall structure follows a geometric grid arrangement rotating diagonally, emphasizing clean lines and symmetrical forms. This tileable texture retains consistent details at every repeat for large-surface applications without visible seams or distortions. Perfectly PBR-ready with high resolution 4K source and 1K preview, this material suits a variety of uses including architectural visualizations, product renderings, sci-fi environments, or elegant interior elements. It integrates effortlessly with software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The combination of green metal and gold plaid brings a luxurious but industrial aesthetic ideal for modern factory floors, ship hull detailing, or sophisticated props for game development and VFX projects. Its blend of wear and crisp metal finish adds realism while maintaining a stylized appearance unique to this texture.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.