This seamless 3D PBR texture exhibits a distinct green plaid pattern on a brushed metal surface, combining industrial utility with a modern aesthetic. The texture features intersecting vertical and horizontal lines of varying thicknesses in dark and light green shades overlaid on a matte black base, creating a visually striking plaid grid. The metal surface incorporates fine directional brush strokes predominantly horizontal and vertical, adding subtle depth and authenticity. Worn, grungy patches and minor scratches scatter across the surface, simulating slight wear and realistic metal degradation without excessive rust or corrosion. The finish appears moderately rough, with areas of muted glossiness enhancing the brushed metal feel. This tileable texture is PBR-ready, offering accurate metalness, roughness, and normal details for realistic rendering in software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its unique color scheme and pattern make it ideal for sci-fi panels, technological props, factory floor visuals, or industrial environment corridors in game development, architectural visualization, and VFX projects. The interplay of green tones and the worn plaid design contribute to a sophisticated, futuristic vibe, fitting well in conceptual machinery and equipment models while providing strong visual detail in close-up shots. The 4K source resolution ensures crisp, high-quality output across various scales, maintaining seamless repetition and detail fidelity.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.