Plaid Patterned Red Metal PBR Texture with Grid Lines

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Plaid Patterned Red Metal with Grid Lines seamless PBR texture preview
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Texture Info

IDmetal-seamless-pbr-red-plaid-metal-texture-4k-tileable
CategoryPlaid
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR metal texture showcases a distinctive plaid pattern composed of various intersecting lines in red, white, and lighter red shades. The texture resembles a metallic surface with fine linear details arranged in a grid-like formation, creating an eye-catching lattice effect. The texture exhibits a matte finish with subtle variations in tone that enhance the depth and realism of the surface, emphasizing the intricately overlaid horizontal and vertical lines reminiscent of fabric plaid but rendered with a convincing metallic look. While smooth in overall feel, the pattern’s dense grid structure suggests fine etching or printed metalwork. This tileable, high-resolution 4K texture is optimized for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software, ideal for product design, sci-fi paneling, architectural surfaces, and stylized industrial props. It is well-suited for futuristic interiors, machinery detailing, and decorative metallic surfaces that require a unique blend of color and structural patterning. The clean plaid motif creates an industrial yet sophisticated atmosphere, ideal for visualizations requiring precision and stylized sophistication in metal materials.
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Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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