Blue Plaid Fabric Texture with Overlapping Lines

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Blue Plaid Fabric with Overlapping Lines seamless PBR texture preview
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Texture Info

IDplaid-seamless-blue-plaid-pattern-pbr-texture-for-3d-design
CategoryPlaid
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture depicts a blue plaid fabric pattern characterized by intersecting diagonal and vertical lines that create a complex grid of squares and diamond shapes. Various shades of blue ranging from deep navy to lighter sky tones blend softly, forming overlapping regions with semi-transparency effects. The texture exhibits subtle line thickness variations and very fine detail with minor graininess typical of textile weave. The surface has a matte fabric feel, lacking glossiness or shine, emphasizing the tactile, smooth quality of woven cloth. No aging, stains, or grunge marks appear, indicating a fresh and clean appearance suitable for upholstery, apparel, or props in 3D scenes. The pattern’s directionality is strong along diagonal axes with additional vertical line accents, providing a dynamic yet balanced visual rhythm. As a fully tileable and PBR-ready texture with 4K source resolution, it integrates smoothly into workflows using Blender, Unreal, Unity, 3ds Max, or Cinema 4D. This blue plaid design fits best in contemporary interior visualization, character clothing in game development, and stylish environment props where fabric detail and subtle pattern layering enhance realism and visual interest. Its unique overlapping line technique and cool color palette set it apart as a versatile textile resource for artists aiming to add depth and sophistication to cloth surfaces in digital projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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