Dark Green and Beige Plaid Fabric Seamless Texture with Subtle Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Dark Green and Beige Plaid Fabric with Subtle Grain seamless PBR texture preview
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Texture Info

IDplaid-seamless-dark-green-and-beige-plaid-pbr-fabric-texture-4k
CategoryPlaid
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 4K PBR texture showcases a classic plaid pattern dominated by deep forest green and muted beige tones. The design consists of intersecting vertical and horizontal lines, some finely woven and others slightly blurred, creating a layered, fabric-like effect. Subtle variations in the green background along with the faint crosshatch and grain textures suggest a textile weave with a soft, slightly worn surface. The pattern is uniform and tileable, making it ideal for extended surfaces without visible seams. The delicate grunge overlays and faint fading evoke a naturally aged cloth rather than a pristine new fabric, adding realism and character to the material. This texture is PBR-ready, ensuring accurate light interaction for environments rendered in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its warm green palette and organic fabric feel make it suitable for 3D modeling of cozy clothing, upholstered furniture, ambient interior props, or rustic environments. The down-to-earth tone and subtle aging details support scenes requiring natural, lived-in fabrics rather than bright or pristine textiles, enhancing realism in architectural visualization or game asset creation.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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