Green Plaid Fabric Seamless Texture with Gold Grid Lines

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Green Plaid Fabric with Gold Grid Lines seamless PBR texture preview
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Texture Info

IDplaid-seamless-green-plaid-fabric-pbr-texture-with-gold-trim
CategoryPlaid
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 4K PBR texture showcases a refined green plaid pattern, characterized by large square blocks in varying shades of deep and muted greens. Thin gold horizontal and vertical lines crisply define the plaid grid, adding a sophisticated metallic accent that contrasts against the fabric-like matte finish of the green squares. The texture exhibits slight surface imperfections such as subtle scratches, fading, and areas of softness that suggest gentle wear or aging, enhancing realism without heavy damage. The squares show faint directional brushstrokes or fabric fibers, creating a tactile feel while maintaining an overall smooth surface. This tileable texture is ideal for furnishing upholstery, fashion visualizations, or decorative interior props where a classic yet modern plaid fabric appearance is desired. Fully PBR-ready, this material seamlessly integrates into 3D rendering engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, supporting realistic lighting and shading workflows. Its balanced combination of rich color tones, elegant gold accents, and subtle natural wear make it perfect for high-end residential interiors, stylish clothing designs, or luxury accessory modeling in modern or contemporary scenes.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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