This seamless 3D PBR texture features a delicate plaid fabric pattern rendered in soothing shades of light teal, mint, and pastel green. The design consists of evenly spaced horizontal and vertical bands that overlap to create translucent intersections, adding depth and subtle tonal variation to the pattern. The plaid features medium-thickness lines with a few thinner bright white stripes accentuating the grid’s rhythm, creating a balanced and harmonious composition. The texture’s surface appears smooth with a slight fabric softness visible through gentle tonal gradients and transparency, suggesting a lightweight woven cloth without pronounced surface bumps or roughness. There are no visible stains, dirt, or aging effects, highlighting a fresh and clean aesthetic perfect for modern design needs. As a tileable pattern, it provides flawless repetition, making it suitable for large scale environments or close-up 3D renders. The texture is PBR-ready, ensuring physically accurate shading compatible with advanced rendering engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This fabric texture is ideal for 3D modeling applications involving clothing, upholstery, curtains, or soft furnishings, especially in interior design visualization or game asset creation. Its pastel color palette lends a calming and fresh mood, befitting scenes requiring subtle stylish patterns without overpowering visual weight. Create realistic textile surfaces or stylized decorative props with this versatile plaid fabric texture, perfectly blending style and seamless usability for diverse digital projects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.