Texture Info
| ID | plaid-seamless-pbr-soft-red-and-cream-plaid-fabric-texture-4k |
| Category | Plaid |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 4K PBR texture showcases a delicate plaid fabric pattern composed primarily of soft reds, creams, and pale peach tones. The design features intersecting vertical and horizontal bands of varying widths, with some subtle layering and transparency that creates a smooth overlapping effect typical of woven textiles. Thin, fine lines in light red and off-white trace across the pattern, adding subtle detail and a sense of textile weave without harsh edges or grunge overlays. The surface appears smooth and fabric-like with a matte finish, conveying softness and comfort without visible damage, dirt, or roughness. The pattern is perfectly tileable in both directions, ensuring clean repetition for large 3D surfaces. This texture suits a variety of use cases, such as digital clothing assets, upholstered furniture visualizations, curtain fabrics, and cozy home interior elements. It integrates seamlessly with popular 3D engines and renderers like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, enabling game development, architectural visualization, and product rendering projects. The gentle, warm hues and classic clean plaid structure work best in casual and inviting scenes, like rustic kitchens, country-style interiors, or comfortable lounge spaces. Overall, this PBR-ready plaid fabric texture provides a timeless and versatile option for texturing fabrics requiring soft color transitions and understated pattern complexity with a neat, polished look.
Best Uses for This Texture
- Upholstery, cushions and furniture
- Clothing previews and textile surfaces
- Interior design materials
- Game props and soft-surface assets
- Patterned background materials
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.