Red and Peach Plaid Pattern Seamless Texture with Soft Gradients

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Red and Peach Plaid Pattern with Soft Gradients seamless PBR texture preview
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Texture Info

IDplaid-seamless-red-and-peach-plaid-pbr-texture-for-3d-design
CategoryPlaid
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a vibrant plaid pattern dominated by reds and peaches with subtle gradients and translucent overlays that create a soft, blended appearance. The design features intersecting thins lines in varying shades of red, peach, and cream, aligned diagonally to form a dynamic checkered pattern. The fabric texture is smooth and polished with mild translucency, lacking roughness or grunge, which gives it a refined, almost silky surface feel. The color shifts gently between warm reds, soft pinks, and muted apricot hues lending a lively, inviting mood. This tileable texture is PBR-ready and designed for easy integration in 3D modeling, game development, and architectural visualization projects using Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Ideal for use on textile assets such as clothing, upholstery, cushions, or decorative props, it can also enhance interior scenes where a bright, modern plaid fabric accent is needed. It fits best in vibrant, contemporary environments or stylized virtual settings, adding visual interest with a warm color palette and a smooth, seamless weave. Its high-resolution 4K source ensures detailed close-ups without pixelation or tiling artifacts, making it especially useful for rendering materials that demand a clean and polished plaid appearance.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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