Deep Red Plaid Fabric Seamless Texture with Layered Overlaps

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Deep Red Plaid Fabric with Layered Overlaps seamless PBR texture preview
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Texture Info

IDplaid-seamless-red-plaid-fabric-pbr-texture-4k-for-3d-2
CategoryPlaid
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This texture presents a unique interpretation of a plaid pattern using deep reds and dark accents, crafted with overlapping geometric rectangular shapes rather than traditional fabric weaving. The pattern features various shades of red from bright to dark crimson layered with subtle textural details that mimic smooth fabric surfaces with faint brush-like strokes. Semi-transparent overlays add complexity, creating a rich sense of depth and dimension. The texture has a slightly glossy finish giving it a satin-like appearance, with no visible wear, stains, or fraying. The pattern aligns diagonally, forming a dynamic grid of intersecting rectangles and squares. This design is fully seamless and tileable, enabling flawless repetition in 3D applications. PBR-ready maps provide realistic rendering across engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal use cases include digital artwork requiring dramatic textile elements, futuristic clothing, abstract environmental props, or luxurious interior upholstery. Its bold color palette and smooth surface make it suitable for contemporary and stylized scenes needing vibrant highlights and layered complexity.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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