This seamless PBR texture showcases a heavily weathered metal surface with peeling white paint and prominent rust corrosion. The base material is metallic, characterized by thick, cracked patches of paint flaking off and exposing rough, oxidized metal beneath. Deep rusty holes and pits appear through the paint layer, featuring rich orange, brown, and yellow hues typically formed from prolonged exposure to moisture and environmental decay. The surface is predominantly matte with irregular jagged edges where the paint curls and detaches, highlighting wear and deterioration. Fine cracks and subtle dirt stains spread across the paint, adding to the authenticity of this distressed metal facade. This 4K tileable texture is physically-based rendered (PBR-ready) for seamless integration into 3D workflows across Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other platforms. It excels in visualizing industrial ruins, factory interiors, machinery props, sci-fi corridors, and urban decay scenes. The realistic interplay of peeling paint and oxidized metal layers makes it a valuable asset for game developers, VFX artists, and architectural visualizers aiming to evoke authenticity in rundown or aged metal surfaces. Its tileability ensures infinite coverage without visible borders, facilitating large-scale environment creation with consistent wear patterns.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.