Rusty Metal Texture with Corrosion Holes and Heavy Oxidation

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusty Metal with Corrosion Holes and Heavy Oxidation seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-rusty-metal-texture-with-holes-and-corrosion-11
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture captures the detailed surface of heavily rusted metal, characterized by dense corrosion holes, pits, and uneven oxidized patches. The primary colors range from bright, intense orange rust to deep brown and subtle greys indicating underlying metal wear. The texture displays a rough and worn surface feel, with raised, flaky rust areas and porous holes disrupting the metal plane. The corrosion pattern is mostly irregular and random, with clustered pits and abrasions distributed across the surface. This PBR-ready 4K source texture tiles naturally, allowing for fluid coverage on large 3D surfaces without visible seams. It is ideal for industrial, post-apocalyptic, or abandoned environments, lending authenticity to metal structures, factory floors, machinery, or props. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture helps artists create detailed, lifelike rusted metal surfaces for a broad range of VFX, games, and architectural visualizations. Its heavy oxidation and corroded detail offer a gritty, time-worn atmosphere, making it especially suitable for visual storytelling where decay or neglect is stylistically critical.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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