Rusted Metal Texture with Peeling Paint and Holes PBR Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusted Metal with Peeling Paint and Holes Surface seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-rusted-metal-texture-with-holes-and-peeling-paint
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 4K PBR texture showcases a heavily rusted metal surface exhibiting significant corrosion, peeling paint, and irregular holes. The dominant colors include rich burnt orange rust patches contrasting with faded blue-gray metal underneath, surrounded by dark brown oxidized areas. The surface features layered peeling paint edges with rough, jagged fractures revealing the corroded metal below. Texture details capture a rough and pitted feel, emphasizing erosion and decay through clustered areas where rust has deeply eaten into the metal plate. This tileable texture is perfect for adding authentic weathered effects to metallic props, factory floors, industrial corridors, or post-apocalyptic environments in 3D visualization, games, or VFX projects. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it provides physically accurate surface interaction for realistic rendering under diverse lighting conditions. The unique composition of flaked paint combined with corroded rust and holes makes it an excellent choice for scenes requiring gritty, aged metal surfaces with heavy wear and tear, delivering a convincing sense of time-worn industrial decline.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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