Cracked Rusty Metal PBR Texture with Weathered Corrosion and Holes

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked Rusty Metal with Weathered Corrosion and Holes seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-rusty-metal-texture-with-cracks-and-holes-18
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This 4K seamless PBR texture showcases a heavily corroded and weathered rusty metal surface with an intricate network of cracks, holes, and eroded patches. The rust follows a mottled and uneven pattern with burnt orange, deep brown, and dusty gray hues blending naturally. Jagged edges and fractured areas reveal the pitted and deteriorated metal beneath a rough, dry surface. This texture captures the natural decay and oxidation process, with subtle variations in roughness and bump height for a realistic tactile feel. Its tileable nature allows for expansive applications without visible seams. Ideal for enhancing 3D models in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it fits best in scenes depicting old factory floors, industrial ruins, sci-fi scrapyards, and post-apocalyptic urban decay where authentic rust and damage detailing is crucial. The worn and rugged aesthetic makes it especially suited for props, machinery, and architectural elements that require a gritty, neglected metal look.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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