rusty cracked orange metal PBR texture with peeling paint and corrosion

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusty Cracked Orange Metal With Peeling Paint And Corrosion seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-rusty-cracked-metal-surface-texture-2
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture showcases a heavily weathered rusty metal surface dominated by vibrant orange paint peeling away to reveal deep brown rust beneath. The material displays an array of cracked and chipped areas with intricate fracture patterns and torn edges, creating a detailed worn look. Random green corrosion spots add natural authenticity and age to the surface, indicating long-term oxidation and exposure to the elements. The texture’s roughness varies with chipped paint patches and rust concentrations, delivering a tactile, tactile feeling of degraded industrial metal. The pattern direction is mostly random, reflecting natural decay rather than uniform damage. Being fully tileable and PBR-ready, this texture provides consistent detail when repeated and is compatible with popular 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for texturing industrial props, sci-fi machinery, factory floors, and post-apocalyptic or urban decay scenes, this material adds authenticity and depth to any 3D project requiring realistic aging effects on metallic surfaces.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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