Rusty Cracked Metal PBR Texture with Peeling Paint and Corrosion

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusty Cracked Metal with Peeling Paint and Corrosion seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-rusty-cracked-metal-surface-texture-4k
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 4K PBR texture showcases a heavily weathered metal surface characterized by extensive rust patches, peeling paint layers, and cracked corrosion spots. The rusty metal base reveals rich brown and dark orange oxidation, while the peeling paint above exhibits varying tones of dull gray and faded blue-gray. The paint surface is rough and jagged, with flaked and chipped edges curling away from the metal beneath. Numerous small rust-induced bumps and pits create tactile erosion, enhancing visual depth and realism. The damage pattern is irregular and natural, with cracked and torn areas randomly scattered without directional uniformity. Dirt and aged grime accumulate within crevices, amplifying a worn industrial aesthetic. This texture is fully tileable and PBR-ready, providing accurate roughness, metallic, and height data for physically accurate rendering. It is perfect for use in 3D modeling and texturing of aged factory machinery, sci-fi industrial corridors, abandoned vehicles, or weathered metal props. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture brings realistic decay and corrosion details to post-apocalyptic, industrial, or urban ruin scenes.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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