Rusty Metal PBR Texture with Cracked and Peeling Paint

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusty Metal with Cracked and Peeling Paint seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-rusty-metal-texture-with-cracked-paint-9
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture showcases a corroded metal surface covered in extensively cracked and peeling blue-grey paint. The exposed metal beneath is heavily rusted, exhibiting rich warm hues ranging from deep reddish-browns to vibrant orange rust. The edges of the peeling paint display irregular, jagged fractures and holes, emphasizing the texture's worn and eroded character. The surface strongly suggests long-term oxidation and environmental wear, with a dry, rough feel highlighted by granular rust oxidization and weathered paint chips. The damaged areas spread unevenly across the texture, forming a natural, chaotic pattern of corrosion and decay that seamlessly tiles without visible repetition or borders. This texture is fully PBR-ready and optimized for 3D applications in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other rendering software. It's perfectly suited for visualizing industrial environments, abandoned factories, machinery, post-apocalyptic scenes, sci-fi sets, or any project requiring realistic worn and rusted metal surfaces. Artists can apply this texture to enhance the realism of game assets, props, or architectural visualizations featuring damaged metallic panels.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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