This seamless 4K PBR texture showcases a heavily corroded metal surface with cracked and peeling paint. The dominant rusty browns reveal deep oxidation beneath the faded blue-gray paint, which is fragmented into irregular patches and flakes. Fine cracks run throughout the paint layer, creating an intricate web of fractures and chipped edges exposing the rough metal underneath. The surface has a dry, rough feel enhanced by detailed dirt and erosion effects, conveying strong material degradation. Its tileable design allows for natural repetition without visible seams, perfectly suited for various 3D projects requiring worn or industrial aesthetics. Use this texture in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D to add realistic weathered metal details to environments such as factory floors, industrial corridors, sci-fi spaceship interiors, or post-apocalyptic ruins. This texture stands out due to its nuanced color contrast and the complex interplay of peeling paint and rust, delivering authentic material storytelling in digital visualizations and game assets.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.