Rusty Metal Cracked & Holes PBR Texture with Orange Corrosion and Worn Surfaces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusty Metal Cracked & Holes with Orange Corrosion and Worn Surfaces seamless PBR texture preview
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Texture Info

IDcracked-seamless-rusty-metal-pbr-texture-with-cracks-and-holes-2
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution seamless PBR texture captures a detailed rusty metal surface exhibiting extensive corrosion, fractured areas, and visible holes. The material features an oxidized steel base with a gradient of dark greys transitioning to vibrant rusty oranges and browns, highlighting natural metal decay. Its surface is rough and uneven with jagged chip marks, multiple crater-like holes, and thicker rust patches where corrosion has eaten deeper into the substrate. Vertical and irregular rust streaks add rich color variance and realistic wear patterns. The texture's micro-detail includes fine rust granularity and peeling edges characteristic of prolonged weathering processes. Designed to be tileable, this 4K source texture seamlessly repeats without visible seams for use in 3D models, environments, and props. It is fully optimized for PBR workflows and fits perfectly in software like Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Suitable for realistic industrial corridors, abandoned factory interiors, machinery, or post-apocalyptic sci-fi scenes, this texture delivers authentic corroded metal aesthetics with both damaged holes and cracked flaky rust patches. It offers 3D artists a powerful material asset for enhancing visual storytelling of seasoned metal surfaces.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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