Rusty Metal PBR Texture Featuring Corrosion Holes and Orange Streaks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusty Metal Featuring Corrosion Holes and Orange Streaks seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-rusty-metal-texture-with-corrosion-holes-11
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture captures the worn and heavily corroded surface of aged metal. The dominant color palette includes rusty orange vertical streaks over a muted gray metal base, creating a gradient effect from top to bottom, suggestive of oxidation and active corrosion. The surface features numerous scattered holes, pits, and rough patches, reflecting metal decay and material loss caused by rust and erosion. The intricate pattern of sharp, irregular holes and dark pits spreads randomly but densely, mimicking real metal degradation under harsh conditions. The texture's rough, matte surface combined with the deep cavities and jagged rust edges conveys a tactile, weathered feel typical of abandoned industrial equipment or decayed metal panels. Fully tileable and PBR-ready, it supports realistic shader workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, allowing artists to create believable material surfaces for models needing heavy rust damage. This texture is ideal for visualizing old factory machinery, post-apocalyptic props, sci-fi environments with corroded tech, or any 3D scenes emphasizing time-worn metal surfaces with authentic detail and depth.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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