Rusty Metal PBR Texture with Cracked and Peeling Paint

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusty Metal with Cracked and Peeling Paint seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-rusty-metal-texture-with-cracked-paint-4
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture illustrates a heavily corroded metal surface where cracked, peeling white paint reveals extensive rust underneath. The texture features prominent large cracks and chipped areas with rough, flaky edges indicating severe weathering and oxidation over time. The rusty regions exhibit rich gradients from deep burnt orange to dark reddish-brown, contrasted against the dull, worn white paint backdrop. Fine pitting and surface erosion marks add to the tactile realism, complementing the rough and jagged feel of the material. This tileable texture has no obvious directional pattern; the rust and cracks form an organic, uneven web of decay that enhances realism on repeated surfaces. Its versatile design fits perfectly in industrial halls, abandoned factories, sci-fi scenes, or aged machinery, providing authentic damaged metalwear. Ready to use with PBR workflows, it supports Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software for photorealistic rendering and game asset detailing. This texture brings character and gritty detail to any project requiring believable rusted metal surfaces with cracked, peeling paint effects.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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