This PBR texture presents a detailed top-down view of a corroded metallic surface showcasing prominent rust patches, erosion, and scattered holes. The worn metal is primarily covered by a muted olive green paint that's chipped and weathered to reveal multiple browns and reddish rust tones underneath. Rough, jagged rust clusters are scattered throughout with areas of the surface heavily pitted, featuring small fractures and erosions that create a dynamic damaged pattern. Randomly positioned holes vary in size, adding depth and a worn-out realism to the surface. The texture communicates heavy use and decay, suitable for industrial machinery, abandoned factory floors, and sci-fi or post-apocalyptic settings where aged metal plays a significant role. Due to its seamless and tileable design, this 4K resolution texture can be applied to a variety of objects and assets without visible borders. Compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software, it is PBR-ready for accurate rendering of the roughness, metallicity, and surface irregularities. Use this texture to achieve convincing authentic weathered metal surfaces that contribute to realistic visual storytelling for games, VFX, and architectural visualizations.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.