This high-resolution 4K seamless PBR texture showcases an aged, rusted metal surface marked by extensive corrosion and peeling paint. The metal base is originally coated with a dull blue-gray paint layer, which has deteriorated over time, revealing fractured patches where the paint peels and flakes irregularly. Beneath, the metal exhibits deep rust in rich shades of reddish-brown and orange hues, with scattered corrosion pits and sporadic holes that create natural depth and roughness. The surface feel is rough and flaky, reflecting oxidation stages and environmental damage. The damage pattern is organic and random, with varied crack sizes and jagged edges enclosing the blue paint islands. Rust staining radiates around the deteriorated areas, imparting a realistic weathered look. This tileable texture is fully physically based rendering (PBR) ready, making it optimal for detailed 3D modeling, game environments, and visual effects in platforms like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its gritty, industrial aesthetic works exceptionally well in scenes featuring abandoned structures, factory interiors, mechanical props, post-apocalyptic setups, or urban decay visuals. The seamless design ensures no visible repetition, providing natural, realistic surface layering for close-up or large-scale applications. This unique rusted metal texture with peeling paint and holes brings authentic weathered metal realism to any 3D project requiring corrosion detail and tactile surface variation.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.