Rusted Metal Texture with Distinctive Green and Brown Peeling Paint

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rusted Metal with Distinctive Green and Brown Peeling Paint seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom
Advertisement

Texture Info

IDcracked-seamless-pbr-rusted-metal-texture-with-peeling-paint-4
CategoryRust
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This seamless PBR texture showcases a corroded metal surface characterized by peeling and cracked layers of green paint that reveal rusted reddish-brown metal beneath. The paint flakes vary in size and shape, with jagged edges curling outward and exposing uneven areas of oxidized metal underneath. Numerous small pits and corrosion spots dot the surface, emphasizing the texture’s naturally weathered state. The color palette combines muted, olive-inspired green with rich rusty browns and dark, almost black rust stains near the surface’s bottom, depicting advanced corrosion and grime buildup. Fine cracks and fissures run throughout the painted areas, adding intricate detail and enhancing the worn, vintage industrial atmosphere. The overall surface appears dry but heavily eroded, with a rough and brittle feel suggesting long-term exposure to harsh environmental conditions. The pattern is mostly random and organic, with irregular paint peeling patches and scattered rust spots forming a visually complex yet realistic decay narrative. This high-resolution 4KPBR texture is fully seamless and tileable, making it suitable for 3D applications in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It's perfect for adding authenticity to industrial corridors, factory walls, machinery props, or gritty post-apocalyptic environments, delivering a convincing aged metal look essential for realistic asset creation and game design. The texture’s natural color variation and damaged elements enable artists to replicate corrosion and neglect with great fidelity, enriching scenes with a palpable sense of time and weathered history.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots
Advertisement

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.